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1. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Zverofaust Artillery is stupidly overpowered. While saying "Hey, let's increase alpha damage and decrease rate of fire, not much will change, right?" seems like rational deduction, in practice artillery-armed ships have now ...
- by Alfred vonBoring - at 2010.01.20 01:14:00
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2. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Lemmy Kravitz Edited by: Lemmy Kravitz on 02/12/2009 04:47:06 OMG they actually stuck with it =(. My small arties are missing cruisers with carbonized lead at optimal with only 50/ms transversal. I figuered there would b...
- by Alfred vonBoring - at 2009.12.02 05:59:00
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3. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Yankunytjatjara I fly only in a very niche situation that perfectly matches Minmatar's strengths and have never flown in the overwhelmingly more common situations outside of that niche where those strengths are extremel...
- by Alfred vonBoring - at 2009.11.30 03:22:00
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4. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Edited by: Alfred vonBoring on 30/10/2009 11:12:56 Hmm. With the ability to select damage type actually being possible now, rather than just a senseless point brought up in forum wars, I think maybe going to an 11/9/6 damage model (short, medi...
- by Alfred vonBoring - at 2009.10.30 11:10:00
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5. Discrimination and Racial Favouritism by ccp!!! - in Player Features and Ideas Discussion [original thread]
There are two (2) things that are actually unbalanced against Caldari right now: - Rocket damage is low and falls off against frigates way too easily. Boost explosion velocity and/or explosion radius to increase viability against frigs or boost ...
- by Alfred vonBoring - at 2009.10.19 09:19:00
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6. Can we please have a modular / updated HUD for overheating? - in Assembly Hall [original thread]
TINY TINY TINY BUTTONS.
- by Alfred vonBoring - at 2009.09.22 03:07:00
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7. [Proposal] Active Tanking - in Assembly Hall [original thread]
Done and done. I'm not entirely sure about the necessity of the capital nos or the cap booster reload duration change, but the others are excellent ideas on how to increase the utility of active tanking setups.
- by Alfred vonBoring - at 2009.09.19 02:15:00
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8. Hictor Nerf - in Assembly Hall [original thread]
Mr Edwards, you're not very good at this game. Not supported.
- by Alfred vonBoring - at 2008.12.10 00:34:00
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9. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
Edited by: Alfred vonBoring on 01/08/2008 08:29:00 Edited by: Alfred vonBoring on 01/08/2008 08:27:10 Dude, did you just seriously suggest that the Tempest is a better sniper than the Apocalypse and Mega? And that this is because of its ta...
- by Alfred vonBoring - at 2008.08.01 08:27:00
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| Pages: [1] |
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